About my last post

This is an old ar­ti­cle from 2012. I was a kid. I learned a lot since then, so please do think twice when tak­ing ad­vice from me as a kid.

Now, you might re­mem­ber (or not, since it has been quite a while since I post­ed) that I had a few projects run­ning - The PI Mi­neshoot­er thingy, sad­ly aban­doned, the Zom­biehunt game, still there some­where, VS­GE, still there to­geth­er with Zom­biehunt -  all in C++.

Now here I come post­ing a pic­ture of an ap­pli­ca­tion with a Ja­va sym­bol thingy! What do I have to say for my­self?

I am at Uni­ver­si­ty now, they teach us Ja­va. So I got to know it a bit. And I have to say, Ja­va is quite a clean lan­guage. Al­though I still like C++ bet­ter, for sure, you can just go deep­er, it’s faster and all. But Ja­va is just so much eas­i­er, un­com­pli­cat­ed.

Se­ri­ous­ly, Ja­va is good for peo­ple who just want to code right away, and with “code” I mean the high lev­el stuff, the stuff in a game that ac­tu­al­ly does vis­i­ble stuff right away. And for most op­er­at­ing sys­tems at the same time even.

Now, this seems like an odd state­ment. Al­le­gro is quite easy isn’t it? That’s C++, not Ja­va. You don’t need to wor­ry about the low lev­el Stuff, but just start cod­ing the first bit­map to the screen! But…

But? Re­mem­ber your first time set­ting up a li­brary? Set­ting up MinGW? It’s a pain. At least it was for me. Do I want to say that I’m lazy? Yes, darn right I am. For now I will sac­ri­fice some speed in a project where speed won’t make much dif­fer­ence, I will need to get used to Ja­va any­way. So for­give me ;)

And Ja­va has In­ter­faces. And al­so easy thread­ing, and au­to­mat­ed mem­o­ry han­dling stuff. And al­so.. Ba­con.

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