This is an old ar­ti­cle from 2013. I was a kid. I learned a lot since then, so please do think twice when tak­ing ad­vice from me as a kid.

I start­ed teach­ing my­self shad­er pro­gram­ming with GLSL, since I’ll be need­ing it for mak­ing de­cent GLES games for both An­droid and We­bOS.

I tried Ren­der­Mon­key and Shad­er De­sign­er for De­vel­op­ment IDEs. Ren­der­Mon­key ac­tu­al­ly sup­ports de­vel­op­ing GLES shaders, but got me re­al­ly con­fused since it seems to have re­named it’s pre­de­fined names.

It’s sooo much fun though! :D

Screen­shots com­ing soon. Maybe I’ll show you a screen­shot of the Toon­shad­er I did by fol­low­ing a GLSL tu­to­ri­al. :)

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